I don't agree with everything in the post. It's not quite as simple as 26 x 2. And the comments about crunch vs. death march get a little too specific in terminology rather than focusing on why isn't agile as happy and flexible as I heard it would be. Why is there a crunch at all if the process is about a shifting big picture being broken down into a sustainable drive with visibility into what comes next?
"The question is what is sustainable. I am hearing stories that don’t sound like only the last 2 days of a sprint are a death march. Every day feels like a death march."
Does Agile Drive Death March Projects?
Snarky: It's not a deathmarch. We're simply redefining iterations as sixteen hours long. Once a day.
Title: That eliminates that rushed feeling we have the last two days each time.
Showing posts with label Iterations. Show all posts
Showing posts with label Iterations. Show all posts
Tuesday, November 19, 2013
Thursday, December 27, 2012
I said yes. If we move to one day iterations.
I wish this weren't true and a personal experience. This is what happens when your PMO says they're embracing Agile, but they can't get enough new expertise in the door, or they bring in the wrong, classically-trained, PM expertise, and everything Agile starts to get shoehorned right back into a traditional PMP-driven waterfall/BDUF model that gets all the bad bits of BDUF and none of the good bits (like an actual attempt at a big design - instead you get an "it's only two weeks to worry about" when it's really half a year). And in the midst of all the confusion, you get the added benefit of trying to replan six months of work over and over and over while attempting to make everyone understand that it's completely unreasonable. You can just say "I won't do it", and you should, but you have to have the corporate credibility to survive through the finger pointing that you're the only one not keeping up with the planning.
Labels:
Agile,
Iterations,
PM,
pmo,
project management
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